Co-smonauts in Retrospect: The Game Design Process of an Intergenerational Co-located Collaborative Game.
Michael LankesJürgen HaglerFabiola GattringerBarbara StiglbauerMoritz RührlingerClemens HolzmannPublished in: CHI PLAY (Companion) (2018)
Keyphrases
- design process
- game design
- design team
- video games
- computer games
- game play
- conceptual design
- collaborative design
- life cycle
- engineering design
- educational games
- case study
- design methodology
- design decisions
- user centered
- virtual world
- instructional design
- serious games
- development process
- computer aided design
- quality function deployment
- concurrent engineering
- inclusive design
- product design
- design principles
- object oriented