Localization from an Indie Game Production Perspective - Why, When and How?
Marcus ToftedahlPer BacklundHenrik EngströmPublished in: DiGRA Conference (2018)
Keyphrases
- computer games
- video games
- viewpoint
- game theory
- nash equilibrium
- game play
- formative evaluation
- game playing
- neural network
- game design
- pursuit evasion
- digital games
- game theoretic
- serious games
- educational games
- object localization
- production system
- nash equilibria
- production process
- imperfect information
- optic disc
- virtual world
- two player games
- cooperative