Artificial Intelligence and Deep Learning in Video Games A Brief Review.
Geoff SkinnerToby WalmsleyPublished in: ICCCS (2019)
Keyphrases
- video games
- deep learning
- artificial intelligence
- machine learning
- unsupervised learning
- game play
- unsupervised feature learning
- learning experience
- educational games
- game design
- computer games
- game playing
- commercial games
- mental models
- weakly supervised
- serious games
- deep architectures
- natural language processing
- information extraction
- training data
- feature selection
- computer vision