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Gradient and Lipschitz Estimates for Tug-of-War Type Games.

Amal AttouchiHannes LuiroMikko Parviainen
Published in: SIAM J. Math. Anal. (2021)
Keyphrases
  • game play
  • game based learning
  • game theory
  • video games
  • virtual world
  • computer games
  • game playing
  • image gradient
  • data sets
  • genetic algorithm
  • multi agent
  • resource allocation
  • nash equilibrium
  • gradient estimation