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Using gamification to motivate children to complete empirical studies in lab environments.
Robin Brewer
Lisa Anthony
Quincy Brown
Germaine Irwin
Jaye Nias
Berthel Tate
Published in:
IDC (2013)
Keyphrases
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empirical studies
empirical analysis
uci datasets
real world data sets
experimental design
systematic review
young children
pilot study
school children
real time
educational games
computer games
learning process
real world
game design
mobile robot
e learning