A Framework for the Design, Implementation and Evaluation of a Multi-Variant Augmented Reality Application.
Sophie WestfahlDany Meyer-RennerAntoine B. BagulaPublished in: ITU K (2022)
Keyphrases
- augmented reality
- tangible interaction
- user interface
- virtual reality
- learning games
- virtual objects
- human computer interaction
- design process
- multi user
- computer generated images
- design space
- real time
- real scenes
- design patterns
- real environment
- mixed reality
- dynamic environments
- interaction design
- collaborative learning
- camera tracking
- d objects
- computer vision