Simulation and scenario support for virtual environments.
James F. CremerJoseph K. KearneyHyeong-Seok KoPublished in: Comput. Graph. (1996)
Keyphrases
- virtual environment
- collision detection
- virtual world
- virtual reality
- haptic interaction
- virtual humans
- multi user
- computer graphics
- virtual learning environments
- learning processes
- simulation model
- virtual training
- real time
- virtual objects
- virtual characters
- serious games
- real world
- distance learning
- real environment
- virtual agents
- dynamic environments
- interaction model
- virtual space
- image processing
- physical environment
- social networks