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A Compact Shader for FPGA-Based Volume Rendering Accelerators.
Günter Knittel
Published in:
ARC (2007)
Keyphrases
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volume rendering
ray casting
graphics hardware
volume data
volume visualization
field programmable gate array
computing systems
graphics processing units
real time
ct data
direct volume rendering
hardware implementation
texture mapping
virtual reality
general purpose
medical imaging
x ray