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The Evolution of Gamebots for 3D First Person Shooter (FPS).

Chang Kee TongOng Jia HuiJason TeoChin Kim On
Published in: BIC-TA (2011)
Keyphrases
  • video games
  • low cost
  • frame rate
  • real time
  • case study
  • similarity measure
  • multiscale
  • search algorithm
  • special case
  • computer games
  • computer vision
  • optimal solution
  • information technology
  • high definition