Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications.
Joseph L. GabbardJ. Edward Swan IIDeborah HixSi-Jung KimGregory M. FitchPublished in: VR (2007)
Keyphrases
- augmented reality
- user interface
- tangible interaction
- human computer interaction
- face to face collaborative learning
- learning games
- multi user
- virtual objects
- real scenes
- three dimensional
- mixed reality
- user experience
- design process
- design space
- product design
- markerless
- interaction design
- image registration
- molecular structures
- learning process
- tangible user interface
- knowledge base