Potential Implementation of Augmented Reality Technology in Education.
Mato BrizarDanijela KazovicPublished in: MIPRO (2023)
Keyphrases
- augmented reality
- learning games
- human computer interaction
- virtual reality
- markerless
- virtual objects
- input device
- real environment
- mixed reality
- mobile augmented reality
- distance learning
- real scenes
- multi user
- head mounted display
- molecular structures
- face to face collaborative learning
- computer generated imagery
- camera tracking
- rapid development
- mobile learning
- virtual environment
- artificial intelligence
- promising experimental results demonstrate
- fiducial markers
- user interface