Using a rendering engine to support the development of immersive virtual reality applications.
Selan Rodrigues dos SantosJauvane C. de OliveiraLuciane Machado FragaPaulo R. TrenhagoSilvano Maneck MalfattiPublished in: VECIMS (2008)
Keyphrases
- virtual reality
- collaborative virtual environments
- virtual environment
- virtual reality environments
- three dimensional
- virtual training
- virtual reality technology
- augmented reality
- computer graphics
- virtual world
- support systems
- photorealistic
- visual data mining
- virtual museum
- virtual space
- multi sensory
- interactive virtual
- virtual humans
- real time
- multi agent
- computer animation
- multi user
- learning process