No More Reinventing the Virtual Wheel: Middleware for Use in Computer Games and Interactive Computer Graphics Education.
Eike Falk AndersonChristopher E. PetersPublished in: Eurographics (Education Papers) (2010)
Keyphrases
- computer graphics
- computer games
- virtual environment
- virtual reality
- serious games
- games based learning
- role play
- educational software
- school education
- image synthesis
- synthetic characters
- computer vision
- virtual characters
- digital games
- early childhood
- image processing
- role playing game
- virtual world
- computer vision and computer graphics
- photorealistic
- educational games
- image based rendering
- augmented reality
- game play
- virtual humans
- motion capture
- interactive storytelling
- online game
- game design
- texture mapping
- video games
- quest atlantis
- realistic rendering
- computer animation
- computer generated imagery
- digital storytelling
- geometric models
- virtual learning environments
- game development
- commercial games
- computer generated images
- monte carlo
- artificial intelligence
- e learning
- digital entertainment
- hong kong