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Evaluation of the application of gamification in the discipline of Software Engineering in times of pandemic.

Vítor CastroAdam Santos
Published in: SBES (2021)
Keyphrases
  • software engineering
  • artificial intelligence
  • case study
  • orders of magnitude
  • database
  • data mining
  • information retrieval
  • decision making
  • object oriented
  • human computer interaction
  • software systems