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On mapping Bezier curve and surface subdivision algorithms into a hypercube with geometric adjacency constraint.

Shi-Nine YangRuen-Rone Lee
Published in: SPDP (1991)
Keyphrases
  • subdivision scheme
  • three dimensional
  • computational complexity
  • significant improvement
  • b spline
  • parallel algorithm
  • learning algorithm
  • evolutionary algorithm
  • computational cost
  • control points
  • shape recovery