Rendering complex scenes using spatial subdivision and textured LOD meshes.
Chih-Chun ChenJung-Hong ChuangBo-Yin LeeWei-Wen FengTing ChiouPublished in: Comput. Graph. (2003)
Keyphrases
- complex scenes
- implicit surfaces
- computer graphics
- photorealistic
- multiresolution
- visual scene
- spatial information
- spatio temporal
- object surface
- real world scenes
- spatial data
- computer vision
- multiple objects
- image based rendering
- real time
- texture mapping
- linked data
- spatial databases
- point cloud
- high fidelity
- high quality
- crowded scenes
- real time rendering
- spatial and temporal
- d scene
- virtual reality
- d objects
- object recognition