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Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment.
Theophilus Teo
Fumihiko Nakamura
Maki Sugimoto
Adrien Verhulst
Gun A. Lee
Mark Billinghurst
Matt Adcock
Published in:
SIGGRAPH Emerging Technologies (2020)
Keyphrases
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haptic feedback
virtual environment
force feedback
virtual reality
visual feedback
virtual world
real time
computer graphics
multi user
interaction model
augmented reality
needle insertion
three dimensional
human computer interaction
boundary conditions
virtual space