On Determining Optimal Strategies in Pursiut Games in the Plane.
Ngoc-Minh LêPublished in: ICALP (1995)
Keyphrases
- optimal strategy
- cooperative game
- game tree
- decision problems
- monte carlo
- game theoretic
- expected cost
- three dimensional
- monte carlo tree search
- computer games
- video games
- game design
- imperfect information
- expected utility
- game playing
- perfect information
- neural network
- mathematical models
- utility function
- artificial intelligence