Using Virtual Reality to Overcome Legacy Bias in Remote Gesture Elicitation Studies.
Madhawa PereraTom GedeonArmin HallerMatt AdcockPublished in: HCI (1) (2023)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- virtual world
- three dimensional
- virtual museum
- virtual humans
- multi sensory
- virtual reality technology
- computer animation
- photorealistic
- virtual space
- gesture recognition
- tangible user interface
- pattern recognition
- virtual laboratory
- force feedback
- real time
- hidden markov models
- interactive virtual