On the use of Spine Animation Library for the Game Software Development: An Experience Report.
Muzaffer TepekuleEmre SimsirliMehmet Ali SakaryaRudi DirimanGeylani KardasPublished in: UYMS (2020)
Keyphrases
- software development
- software engineering
- computer games
- video games
- case study
- game theoretic
- software systems
- game playing
- software developers
- game theory
- nash equilibrium
- software projects
- computer animation
- cost estimation
- game play
- software architecture
- development process
- game based learning
- virtual world
- motion capture
- cooperative game
- life cycle
- requirements engineering
- game design
- educational games
- computer graphics
- multi agent
- software testing
- human body
- serious games
- nash equilibria
- computer vision