Stasis and Stillness: Moments of Inaction in Videogames.
Rainforest Scully-BlakerPublished in: DiGRA Conference (2018)
Keyphrases
- video games
- learning experience
- game play
- authoring tool
- game design
- educational games
- game engine
- game based learning
- fourier descriptors
- learning tools
- computer games
- game playing
- learning process
- moment invariants
- student engagement
- serious games
- learning outcomes
- higher education
- software engineering
- learning environment