Thinking and Doing: Challenge, Agency, and the Eudaimonic Experience in Video Games.
Tom ColeMarco GilliesPublished in: Games Cult. (2021)
Keyphrases
- video games
- learning experience
- game players
- game play
- game developers
- computer games
- educational games
- game playing
- game design
- computer supported collaboration
- game development
- learning tools
- serious games
- mathematics learning
- role playing game
- game based learning
- learning games
- middle school
- adventure game
- digital games
- machine learning
- artificial intelligence