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Interactive Grass Rendering Using Real-Time Tessellation.
Klemens Jahrmann
Michael Wimmer
Published in:
WSCG (2013)
Keyphrases
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real time
high fidelity
computer graphics
real time rendering
realistic rendering
graphics hardware
vision system
high quality
low cost
image synthesis
high definition
image based rendering
frame buffer
user interaction
high speed
information systems
computer vision