Enhancing skills in bachelor classes by gamifying learning management systems.
Lampros KaravidasThrasyvoulos TsiatsosIoannis StamelosPublished in: EDUCON (2023)
Keyphrases
- learning management systems
- higher education
- online learning
- learning objects
- e learning
- learning styles
- distance learning
- learning process
- educational environment
- learning technologies
- online education
- learning materials
- learning design
- educational institutions
- scorm compliant
- learning content
- blended learning
- ims learning design
- web based education
- database
- lifelong learning
- learning experience
- learning systems
- learning platforms