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Including affect-driven adaptation to the Pac-Man video game.
Ahbiya Harris
Alyza Villa
Andrew Hoch
Maria Elena Chavez Echeagaray
Ryan Kral
Javier Gonzalez Sanchez
Michael Teposte
Robert K. Atkinson
Published in:
ISWC Adjunct (2014)
Keyphrases
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video games
pac man
learning experience
game tree search
game playing
game play
educational games
computer games
learning tools
serious games
game design
game engine
data structure
monte carlo
game development
mobile learning
markov chain