Success factors for serious games to enhance learning: a systematic review.
Werner Siegfried RavyseA. Seugnet BlignautVerona LeendertzAlex WoolnerPublished in: Virtual Real. (2017)
Keyphrases
- serious games
- success factors
- systematic review
- empirical studies
- critical success factors
- virtual environment
- information quality
- video games
- m learning
- educational games
- design principles
- computer games
- game play
- game design
- learning scenarios
- learning objectives
- programming course
- information systems
- learning processes
- case study
- multimedia