Cyber sickness in low-immersive, semi-immersive, and fully immersive virtual reality.
Sergo MartirosovMarek BuresTomás ZítkaPublished in: Virtual Real. (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual reality technology
- computer graphics
- virtual reality environments
- virtual space
- augmented reality
- three dimensional
- computer animation
- photorealistic
- virtual museum
- multi sensory
- interactive virtual
- visual data mining
- virtual laboratory
- multi view
- digital museum
- real time
- signal processing
- computer vision
- machine learning