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Inverse Rendering of Translucent Objects using Physical and Neural Renderers.
Chenhao Li
Thanh-Trung Ngo
Hajime Nagahara
Published in:
CoRR (2023)
Keyphrases
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physical objects
real time
moving objects
real world
d objects
computer graphics
network architecture
viewpoint
d scene
individual objects
data objects
multiple objects
similar objects
real world objects
physical environment
physical constraints