A systematic literature review regarding computational thinking and programming in early childhood education.
Kaan BatiPublished in: Educ. Inf. Technol. (2022)
Keyphrases
- literature review
- early childhood
- computational thinking
- learning technologies
- computer games
- young children
- game design
- computer technology
- case study
- technology integration
- open data
- learning materials
- digital photography
- teacher education
- learning resources
- distance education
- serious games
- distance learning
- preservice teachers
- software engineering