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Interactive rendering of translucent deformable objects.

Tom MertensJan KautzPhilippe BekaertHans-Peter SeidelFrank Van Reeth
Published in: SIGGRAPH (2003)
Keyphrases
  • deformable objects
  • computer graphics
  • vision system
  • high quality
  • computer vision
  • object surface
  • real time
  • object detection
  • subsurface scattering