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Interactive Physically-based Animation System for Dense Meshes.
Ryo Kondo
Takashi Kanai
Published in:
Eurographics (Short Presentations) (2004)
Keyphrases
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computer graphics
virtual reality
multiresolution
computer animation
image processing
user interaction
computer vision
object recognition
user friendly
stereo correspondence
scene flow
data sets
medical images
single image
virtual humans
optical flow fields