The Owl: Immersive Telepresence Communication for Hybrid Conferences.
Redouane KachachSandra MorcuendeDiego González MorínPablo Perez-GarciaEster Gonzalez-SosaFrancisco PereiraÁlvaro VillegasPublished in: ISMAR Adjunct (2021)
Keyphrases
- virtual reality
- virtual environment
- multi user
- virtual world
- communication systems
- communication networks
- computer graphics
- communication overhead
- communication patterns
- virtual space
- computer science
- learning environment
- human computer interaction
- neural network
- knowledge representation
- autonomous navigation
- information exchange
- knowledge base
- virtual reality environments
- communication channels
- communication cost
- field of view
- learning experience
- object oriented