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Looking for Charizard: applying the orienteering problem to location-based games.

Thomas TregelPhilipp Niklas MüllerStefan GöbelRalf Steinmetz
Published in: Vis. Comput. (2021)
Keyphrases
  • computer games
  • databases
  • social networking
  • nash equilibrium
  • game design
  • database
  • real time
  • decision trees
  • case study
  • game theory
  • video games
  • educational games
  • game play
  • nash equilibria
  • stochastic games