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Towards Engaging Intangible Holographic Public Displays.

Daniela De AngeliFotos FrangoudesSavvas AvraamKleanthis C. NeokleousEamonn O'Neill
Published in: IMET (2022)
Keyphrases
  • public displays
  • public space
  • educational games
  • real time
  • d objects
  • camera calibration
  • computer games
  • design principles