An investigation of user responses to specifically designed activities in a multimodal location based game.
Lynne BaillieLee MortonStephen UzorDavid C. MoffattPublished in: J. Multimodal User Interfaces (2010)
Keyphrases
- user interface
- end users
- user groups
- user preferences
- multimodal interfaces
- social networking
- role playing
- user activities
- daily life
- game theory
- activity recognition
- user interaction
- relevance feedback
- recommender systems
- user experience
- computer games
- user satisfaction
- educational games
- human users
- perfect information
- collaborative filtering
- social activities