Exploring the effects of observed physicality conflicts on real-virtual human interaction in augmented reality.
Kangsoo KimGerd BruderGreg WelchPublished in: VRST (2017)
Keyphrases
- augmented reality
- human interaction
- human computer interaction
- real environment
- virtual objects
- mixed reality
- human interactions
- real objects
- virtual reality
- real scenes
- multi user
- live video
- head mounted display
- user interface
- intelligent environments
- gesture recognition
- computer generated images
- molecular structures
- camera tracking
- human activities
- eye tracking
- expert systems
- image processing