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Converting skeletal structures to quad dominant meshes.

Jakob Andreas BærentzenMarek Krzysztof MisztalKatarzyna Welnicka
Published in: Comput. Graph. (2012)
Keyphrases
  • multiresolution
  • data sets
  • databases
  • human motion
  • d mesh
  • genetic algorithm
  • image processing
  • decision trees
  • wide range
  • digital libraries