Making new learning environment in zoo by adopting mobile devices.
Yutaro OhashiHideaki OgawaMakoto ArisawaPublished in: Mobile HCI (2008)
Keyphrases
- mobile devices
- learning environment
- learning activities
- context aware
- learning systems
- mobile learning
- e learning
- mobile phone
- learning outcomes
- object oriented modeling
- smart phones
- mobile users
- pedagogical agents
- communication technologies
- location aware
- remote server
- mobile applications
- learning process
- cognitive apprenticeship
- data sets
- mobile computing devices
- mobile environments
- mobile computing
- ubiquitous computing
- online learning
- collaborative learning
- neural network