Computer game design classes: The students' and professionals' perspectives.
Jakub SwachaAdam SkrzyszewskiWojciech A. SysloPublished in: Informatics Educ. (2010)
Keyphrases
- computer games
- pilot study
- user interface
- game engine
- information technology
- e learning
- design process
- learning environment
- educational software
- board game
- learning styles
- learning experience
- collaborative learning
- high school
- learning activities
- mobile learning
- intelligent tutoring systems
- game play
- artificial intelligence