Game Architecture for teaching-learning process: An application on an undergraduate course.
Heber F. AmaralJosé L. BragaAziz GalvãoPublished in: IGIC (2013)
Keyphrases
- learning process
- learning environment
- e learning
- distance learning
- game based learning
- learning experience
- learning systems
- role playing
- computer programming
- learning games
- game design
- software architecture
- effective learning
- simulation game
- reinforcement learning
- game playing
- learning processes
- computer games
- learning styles
- learning activities
- learning management systems
- video games
- serious games
- management system
- learning capabilities
- learning algorithm
- digital game based learning
- active learning
- teaching methods
- learning objects
- pedagogical design
- game engine
- game development
- digital games
- virtual world
- learning mechanism
- learning materials
- concept maps
- high school