A Methodology to enhance Learning Processes with Augmented Reality Glasses.
Tobias DreesbachMatthias BergHenning GöslingTobias WalterOliver ThomasJulia KnopfPublished in: Wirtschaftsinformatik (2021)
Keyphrases
- augmented reality
- human computer interaction
- virtual objects
- virtual reality
- mixed reality
- markerless
- multi user
- real scenes
- camera tracking
- live video
- mobile augmented reality
- molecular structures
- promising experimental results demonstrate
- computer generated images
- head mounted display
- real environment
- virtual world
- user interface
- three dimensional
- computer vision
- tangible interaction
- computer generated imagery
- real time