Applications of Multitouch and Gaming Technology for the Classroom.
William MutoJustin DobiesPaul J. DiefenbachPublished in: Eurographics (Education Papers) (2009)
Keyphrases
- multi touch
- pervasive learning
- collaborative learning
- technology integration
- writing skills
- video games
- technology enhanced
- teacher education
- computer lab
- technology mediated
- student engagement
- educational games
- learning process
- learning environment
- real time
- middle school
- computer games
- virtual environment
- teaching learning
- classroom setting
- data processing
- user interface