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On keeping graduates maximally skilled - and visibly so - in order to enter the computer games industry as software developers.
Martin Williamson Smith
John Norman Sutherland
Published in:
Comput. Games J. (2013)
Keyphrases
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computer games
software developers
case study
software engineering
software development
real world
video games
application development
database
databases
decision making
information technology
computer systems
game play
game design
software industry