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Full-body motion-based game interaction for older adults.
Kathrin Maria Gerling
Ian J. Livingston
Lennart E. Nacke
Regan L. Mandryk
Published in:
CHI (2012)
Keyphrases
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older adults
web accessibility
computer games
human body
human computer interaction
video games
smart home
active learning
educational games
user groups
government services
online learning
ambient assisted living
computer literacy
attitudes toward
assistive technology