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A Critical Cultural History of Online Games in China, 1995-2015.

Matthew M. Chew
Published in: Games Cult. (2019)
Keyphrases
  • online game
  • online gaming
  • computer games
  • educational games
  • hong kong
  • multi player
  • game based learning
  • virtual communities
  • cross cultural
  • case study
  • multi agent
  • online communities
  • game playing