Login / Signup
Virtual prototyping of floating point units.
Guillaume Sarrazin
Nicolas Brunie
Frédéric Pétrot
Published in:
RAPIDO@HiPEAC (2016)
Keyphrases
</>
floating point
fixed point
square root
instruction set
sparse matrices
virtual environment
development process
fast fourier transform
image segmentation
rapid prototyping
computer vision
information systems
dynamic programming