Testing the usability of smartphone surface gestures on different sizes of smartphones by different age groups of users.
Tsai-Hsuan TsaiKevin C. TsengYung-Sheng ChangPublished in: Comput. Hum. Behav. (2017)
Keyphrases
- mobile applications
- daily life
- age groups
- usability testing
- mobile devices
- user experience
- usability problems
- smart phones
- user satisfaction
- user centered
- three dimensional
- user interface
- end users
- desktop computers
- language learning
- gesture recognition
- primary school
- object recognition
- male and female
- learning algorithm