A Distributed System for Massive Generation of Synthetic Video Using GPUs.
Javier ParísVíctor M. GulíasCarlos AbaldePublished in: EUROCAST (2009)
Keyphrases
- distributed systems
- fault tolerant
- video data
- fault tolerance
- video sequences
- distributed environment
- mobile agents
- load balancing
- real time
- distributed computing
- video streams
- geographically distributed
- message passing
- concurrent systems
- video frames
- operating system
- security policies
- multimedia
- video content
- general purpose
- mobile computing
- key frames
- software architecture