Studying the Effects of Congruence of Auditory and Visual Stimuli on Virtual Reality Experiences.
Hayeon KimIn-Kwon LeePublished in: IEEE Trans. Vis. Comput. Graph. (2022)
Keyphrases
- virtual reality
- visual stimuli
- evoked potentials
- virtual environment
- visual cortex
- eye movements
- computer graphics
- three dimensional
- virtual world
- interactive virtual
- collaborative virtual environments
- computer based instruction
- virtual reality technology
- cognitive states
- visual information
- virtual humans
- signal processing
- virtual museum
- data management
- information processing
- feed forward
- natural images
- short term memory
- object recognition
- virtual training
- feature extraction
- image processing