Identity, Safety, and Information Management within Communities of Practice in Location-based Augmented Reality Games: A Case Study of Ingress.
Travis W. WindleharthPublished in: AMCIS (2020)
Keyphrases
- augmented reality
- information management
- learning games
- mixed reality
- virtual reality
- human computer interaction
- data management
- virtual objects
- real environment
- lifecycle management
- information infrastructure
- computer games
- case study
- video games
- user interface
- game design
- camera tracking
- information management systems
- location based services
- computer vision
- social networks
- real world
- social networking
- context aware
- collaborative learning
- control system
- mobile devices
- database systems
- live video
- databases